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 | FS2004 Textures: Boeing 737-500 in the colors scheme of Lufthansa D-ABIN |

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| Boeing 737-500 in the colors scheme of Lufthansa D-ABIN . ¡¡Photoreal
repaint!! This zip contains textures painted with the colors of
Lufthansa D-ABIN for model 50 North 737-500. Important textures in
32Bits and DXT3 format. You must have installed the Fifty North
Simulations 737 in your FS9
http://www.fspilotshop.com/product_info.php?products_id=440 Matías
Rivero Avellaneda. Buenos Aires, Argentina |
|
Admin Note: Freeware
FSX, FS2004, FS2002, Downloads, flight simulator x
downloads,fsx aircraft, Historic - Vintage Aircraft.
|
Category:
Flight Simulator FS2004 Textures / FS2004 Downloads Civil Aircraft
Compatibility: Flight Simulator 2004
Filesize: 5.36 MB
Added on: Mar-02-2008 |
Boeing 737-500 el los colores del D-ABIN de Lufthansa. ¡¡Repaint
fotorreal!!
Descripciòn:
Este ZIP contiene texturas pintadas con los colores del D-ABIN de
Lufthansa para el modelo pago 50 North 737-500. Texturas importantes
en formato 32bits y DXT3.
Instalaciòn:
1. Necesita tener instalado el modelo Fifty North Simulations 737
BasePack en tu FS9, si no lo tienes puedes descargarlo en:
http://www.fspilotshop.com/product_info.php?products_id=440
2. Descomprime del zip "LH_735_ABIN" la carpeta que se encuentra
dentro bajo el nombre texture.LH_ABIN
3. Haz una copia de la carpeta mencionada y peguela en la carpeta
"50N Boeing 737-500" (C:Archivos de programaMicrosoft GamesFlight
Simulator 9Aircraft50N Boeing 737-500).
4. Abra el archivo aircraft.cfg que se encuentra en la carpeta "50N
Boeing 737-500", copie y pegue el texto de abajo:
[fltsim.xx]
title=50N Boeing 737-500 Lufthansa D-ABIN
sim=50N_Boeing735
model=
panel=
sound=
texture=LH_ABIN
kb_checklists=Boeing737-500_check
kb_reference=Boeing737-500_ref
atc_id=D-ABIN
atc_airline=LUFTHANSA
atc_flight_number=503
ui_manufacturer=50N Boeing 737 Family Aircraft
ui_type=737-500
ui_variation= Lufthansa "D-ABIN"
description=FiftyNorth Simulation Boeing 737-300/400/500 Family
Aircraft. © FiftyNorth Simulation 2004-2005. www.fiftynorth.com.
Model: 50N, Repaint: Matías Rivero
4.2. Tenga en cuenta que las xx en la parte del texto [fltsim.xx]
simbolizan al número que usted tendra que encontrar, para
encontrarlo usted tendra que seguir la secuencia de los nùmeros que
se van presentando en esa parte del texto, al encontralo salve los
cambios hechos al cerrar el aircraft.cfg.
CREDITOS:
Model: 50 North Simulations
Repaint: Matías Rivero
IMPORTANTE: No me hago responsable por cualquier anormalidad que
sufra su equipo y usted crea que es por este archivo, uselo bajo sus
propios riesgos.
Matías Rivero
Avellaneda. Buenos Aires, Argentina
Marzo 2008
matiasrivero_17_89@hotmail.com
------------------------------------------------------------------------------------------
Boeing 737-500 in the colors scheme of Lufthansa D-ABIN .
¡¡Photoreal repaint!!
DESCRIPTION:
This zip contains textures painted with the colors of Lufthansa
D-ABIN for model 50 North 737-500. Important textures in 32Bits and
DXT3 format.
INSTALLATION
1. You must have installed the Fifty North Simulations 737 in your
FS9, if you do not have it you can unload it in:
http://www.fspilotshop.com/product_info.php?products_id=440
2. Unzip from the zip "LH_735_ABIN" the folder that is inside under
the name of texture.LH_ABIN
3. You do a copy of the mentioned folder and paste in the folder
"50N Boeing 737-500" (C:Program ArchivesMicrosoft GamesFlight
Simulator 9Aircraft50N Boeing 737-500).
4. Open to the file aircrat.cfg that is in folder "50N Boeing
737-500" and copies and sticks the text of down:
[fltsim.xx]
title=50N Boeing 737-500 Lufthansa D-ABIN
sim=50N_Boeing735
model=
panel=
sound=
texture=LH_ABIN
kb_checklists=Boeing737-500_check
kb_reference=Boeing737-500_ref
atc_id=D-ABIN
atc_airline=LUFTHANSA
atc_flight_number=503
ui_manufacturer=50N Boeing 737 Family Aircraft
ui_type=737-500
ui_variation= Lufthansa "D-ABIN"
description=FiftyNorth Simulation Boeing 737-300/400/500 Family
Aircraft. © FiftyNorth Simulation 2004-2005. www.fiftynorth.com.
Model: 50N, Repaint: Matías Rivero
4.2. Note that the xx in every [fltsim.xx] line is the sequence
number which you will have to find yourself. To do that, look at all
the previous sequence numbers and enter the lf5owest available
number. Save the changes.
CREDITS:
- 50 North Simulations (Model, Textures, Paint kit)
- Matías Rivero (Repaint)
IMPORTANT: I am not responsible for any damage that these files
could cause to your hardware and/or software. Use them as your own
risk.
Matías Rivero
Avellaneda. Buenos Aires, Argentina
March 2008
matiasrivero_17_89@hotmail.com |
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